The pcs enter a park in Caliphas under cover of darkness a few hours before midnight. After some searching the pcs enter the greenhouse. The pcs encounter a female vampire spawn that runs up the ceiling of the greenhouse.
Declin makes a perfect throw and sends a stake straight through her heart. Then the pcs are attacked by a carnivorous plant but they quickly chop it to pieces. Near the evil plant is a grate that leads to the sewer and presumably the vampire underground.
At the sewer grate the pcs are joined by two members of Andvion Adrissant's splinter cell of the Esoteric Order of the Palentine Eye. The newly formed group dropped through the grate and began to search the sewers. The pcs destroyed a number of zombies in coffins as well as a number of rat and vampire swarms. Eventually they found a quartet of vampires in a side room. Gregor through one of the exploding sun motes and drove them off severely wounded. After a brief period of wanAdering the pcs found the way into the room with the four wounded vampire minions. Another sun mote was thrown and the vampires were quickly overwhelmed.
After a few twists and turns the pcs found their way to the lair of the vampire lord Luvick Siervage. At Luvik's feat was Kendra Lorriomor turned to a vampire minion and Alpon Caromarc turned to a revenant due to his death at Gregor's hand.
Luvik tried to parley with the pcs but before he could get more than a sentence out Andrian threw his dagger severely wounded the vampire. Declin threw a sun mote into the room and the pcs charged in. Luvik cast a misty step and then a wall of force to give him time to heal. Meanwhile the pcs ganged up on Caromarc and Kendra and quickly put them down. The bat swarms managed to kill Andivion's two vampire hunters. With astonishing courage, Gregor used his own misty step spell to teleport on Luvik's side of the wall and attacked. Luvik attempted to fight back but he was still badly wounded and Gregor's attack caught him off guard. In a moment the vampire lord was decapitated.
With the death of Luvick the vampire lord, the vampire spawn became free willed and used their improved powers to turn into mist to escape into the dark corners of Ustalav. The pcs take a couple of hours to search the vampire sewer annex for treasure. They pcs only found a few vials filled with a blood red fluid. When the pcs exit the sewers the run into Andivion Adrissant. Andivion convinces Blackjack/Andrian and Declin to join him in hunting down the newly freed vampire spawn before they can feed and eventually become vampire lords in their own right. In return Andivion asks the pcs to investigate what the Whispering Way was doing in Illmarsh. The pcs head to the wharf to find Andrion's ship.
This campaign uses Pathfinder adventure paths with the Dungeons and Dragons Next play test rules.
Saturday, April 4, 2015
4760 Abadius 8th Caliphas, Ustalav (Eric armor day 89/100)
The pcs arrive in Caliphas and Andivion introduces the pcs to his operative in Caliphas, Quinley Basdel. Andivion gives each pc 2 daylight bombs.
The pcs spend the rest of the day resting and preparing to attack the vampire underground.
The pcs spend the rest of the day resting and preparing to attack the vampire underground.
4760 Abadius 4th Illmarsh in Ustalav (Eric armor day 85/100)
The pcs enter Illmarsh and find Andivion Adrissant the brother of Gregor. He wants the pcs out of Illmarsh ASAP so he guides them to the boat he hired. Once out on the water Andivion reveals to the pcs what is actually going on. In sum Andivion is leading a branch of the Esoteric Order of the Palantine Eye that is focused on defending Ustalav from Deskari and a foreseen demonic invasion from the Worldwound that will lead to the loosing of the Four Horsemen of the Apocolypse. Andivion agrees to help the pcs gain their revenge on the vampire that killed Kendra Lorrimar.
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