This campaign uses Pathfinder adventure paths with the Dungeons and Dragons Next play test rules.
Wednesday, July 22, 2015
4760 Abadius 22nd Ilmarsh, Ustalav (Eric armor day finished)
The pcs use Croon's submersible to travel to the Ulat-Kini tunnels underneath Lake Encarthen near the Tarn Rock. Their new fishman ally convinces the Ulat-Kini guards to assist the pcs.
The creatures swim the pcs a secret entrance. The entrance is sealed by a stone secret door and two special walls of force that seal out everything except living tissue. A short distance into the tunnels the pcs encounter a pair of intellect devourers
but Linkles fireballs them and they are soon slain. Attracted by the noise a Denizen of Leng stepped out in the tunnel and was set upon by the pcs.
Glade cast a wall of fire and another Denizen was attracted by the noise and then a grell also joined the battle. The wall of fire caused some damage and inconvenience but was quickly bypassed so Glade cast moonbeam.
The two deadly creatures fought desperately, and the Denzien managed to dominate Erick for a short time,
but surprised and divided by the pcs they were quickly slain. A flumph was attracted to the noise of battle and approached the pcs speaking psychic gibberish.
The lawful good aberration from the Dark Tapestry appeared to be just another tentacled horror to pcs and was destroyed at range with spells. A short time later the pcs came to a cavern with 3 brain visible Ulat-Kini and a fishmen high priest. The high priest ran for the next cavern while the pcs cut down the other fishmen.
The pcs continued pursuit of the fishman high priest and just a little further into the cave complex and they arrived in a cavern with 2 grells, a denizen of Leng, a gibbering shoggoth, two of the brain visible Ulat-Kini, and the high priest of the Ulat-Kini. The two grell were feeding brainless corpses of humans and fishmen into a machine that was apparently used to mulch the corpses into a usable liquid mush.
The two fishmen with their skull top removed attempted to block the way but were quickly cut down by Gregor and Erick. Some sort of psychic argument occurred between the denizen of Leng and the fishman high priest. While arguing the priest cast defensive spells on himself. This gave the pcs the opportunity to focus on the grells and the shoggoth. After a short time the denizen of Leng ran to his underwater building which freed the priest up to attack the pcs. Gregor ran the gauntlet of the priest's defensive spells before he could go on the offensive and cut him down. It was a difficult battle but with the priest dead and the denizen fled the others were eventually overcome. After the battle Eric thought it best to explore the cavern that the pcs bypassed while in pursuit of the hight priest. In the room Erick saw about two dozen brains in glass jars with floating eyeballs.
The 14 that were still alive attempted to telepathically communicate with Erick. However the disembodied brains were driven mad by their horrific condition and their insane thoughts drove Erick mad. Gregor quickly ran to help Eric and tricked him into exiting the brainjar room. Then the pcs decided that they should secure their flank and take on the fishmen in the breeding rooms. A single Ulat-Kini attempted to attack the pcs' flank. The creature quickly cut him down.
Then the pcs, led by a fishman volunteer, attempted to enter the Illithiad dome but were repulsed by a wall of force. When the wall of force faded the pcs attacked. By then the dread young of Shub-Niggurath was fully formed and joined Denizens of Leng and the intellect devourer controlled fishmen. At first the pcs appeared to be losing as Eric was paralyzed by a hold person spell and the pcs were trapped by a Hunger of Hadar spell cast over their line of retreat. Then Rigby used a magehand spell to grab the Seasage effigy and he dragged it to the pressure seal door. This caused the dark young of Shub-Niggurath to chase after it. The dark young trampled illthiads in his pursuit of the Seasage Effigy. And it also caused conflict between the dark young and the illthiads because the dark young attempted to summon his mother, the Dark Tapestry god Shub-Niggurath.
The Denizens waited to employ their mind blasts until they had a clear line of fire on the pcs. Unfortunately for the Deniznes the pcs resisted the psionic blasts but the dark young did not and suffered serious psychic wounds. The turning point in the battle occurred when Linkles suffered a wild surge that caused everyone near to suffer vulnerability to piercing weapons. While that might have dangerous to the pcs it was disastrous for the creatures from the Dark Tapestry. Eric used his spear to skewer the now-vulnerable heart of the Dark Young. The surviving illthiads thought it best to flee and opened a gate to Leng. They stepped through the gates and escaped to Leng.
After the battle Glade figured out how to destroy the Seasage Effigy by using the trident of Gozreh.
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